Martial Arts Style
Jujutsu, which means “gentle art,” is anything but in practice. Originally, this style was the preferred unarmed style of the Samurai (one of the three major combat schools of the Samurai, in conjunction with Kenjitsu and Sojitsu), complimenting the swordsmanship learned through Kenjitsu (known today as Kendo) and concentrating on simple, brutal, yet effective kicks and bone-breaking locks. Classical Jujutsu is the parent style of modern Aikido, Judo, and Karate. In modern times, the philosophy of this art has changed from its violent beginnings, and it now concentrates on a measured response to an attack, applying enough force to discourage an attacker. Obviously, however, this philosophy still includes the possibility of killing a determined opponent. Jujutsu practitioners call their most accomplished warriors “Shihan.” A student who has mastered all the moves of the style, to the point that he is considered fit to teach Jujutsu to other students, is called “Kaiden.”
Prerequisite: Combat Martial Arts or Defensive Martial Arts
Unarmed 4 ranks: Pressure Point attack: when making called shots with the Precision Strike perk, you inflict +4 points of damage on a successful hit.
Unarmed 8 ranks: Improved Trip: DC of the trip check for the free trip granted by this feat is Unarmed or Acrobatics +5
Unarmed 12 ranks: Brutal Strike: you suffer no penalties for making a called shot with the Precision Strike perk against a prone opponent.
Unarmed 16 ranks: Weapon Finesse (unarmed): your Dexterity modifier is considered +2 higher for purposes of this feat.
Unarmed 20 ranks: Agility Training +2 Dexterity