You imitate the grace and alertness of the deer, avoiding conflict when possible but lashing out with vicious attacks if cornered.
Prerequisite: Combat Martial Arts or Defensive Martial Arts
Unarmed 4 ranks: +2 Defense when moving 30 or more feet in a round.
Unarmed 8 ranks: Defensive Attack: +1.5 Defense per –1 attack penalty, rounded down (+1 Defense for –1 attack, +3 Defense for –2 attack and so forth).
Unarmed 12 ranks: Head Butt: once per encounter you may render an opponent flat-footed by striking him with your head when he least expects it. This ability renders targets with the Uncanny Dodge feat flat-footed as well.
You may use this ability additional times in an encounter by spending an Action Point.
Unarmed 16 ranks: Move-By Attack: you gain a +2 Defense bonus in a round where you use this feat.
Unarmed 20 ranks: Agility Training: +2 Dexterity