We're having some really great discussions in the Fantasci group, about the nature of FX, where there seems to be a lot of agreement on using skills and feats based FX for that Japanese fantasy feel, and classes where there seems to be some nice debate on the merits of classes as archetypes and classes as roles.
Having designed games both ways, and being a Libra, I'm waffling like nobody's business, but leaning toward archetypes.
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