Saturday, October 27, 2007

From Aikido to Zen (G)

Gun Fu

Weapon Style

Gun Fu is a martial arts application to gun combat. This style is seen in many popular movies and comic books, and has even become the adopted name of a popular paintball strategy guide. On a strictly historical note, since firearms were introduced to Japan the Bushi have had an art for firearms known as Hojutsu. Perhaps Gun Fu isn’t entirely silly after all… That said, campaigns striving for realism including all gritty campaigns and many cinematic ones may not wish to allow this martial art. Check with your game master before selecting it.

Prerequisite: Attack Focus (pistol)

Style Maneuvers

Firearms 4 ranks: You may use the Two-Weapon Fighting Perk with pistols, gaining an extra attack at –10 when wielding a pistol in each hand. Your Firearms skill works to negate this penalty.

Firearms 8 ranks: Attack Focus (pistol): +2 to attack rolls

Firearms 12 ranks: Bullet Time: once per encounter you can make an extra attack roll with a firearm at no penalty to your attack roll.

You may use this ability additional times in an encounter by spending an Action Point.

Firearms 16 ranks: Attack Specialization (pistol): +3 to damage rolls

Firearms 20 ranks: Agility Training: +2 Dexterity

2 comments:

the other charles said...

I did the burning of APs to get additional uses of bullet time.

Chuck said...

Yeah, I'm able to play with Action Points a lot more now, because they are so much easier to recover between levels.

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