Monday, November 30, 2009
Tuesday, November 24, 2009
Though I spent 60 hours in the game, I've done less than half of the content.
Certainly they seem to have a solid apparatus in place for such support.
Thursday, November 19, 2009
In a nutshell, this means I tell you how to build a mech without really talking about how you build a mech pilot.
This gives me a lot of flexibility. Basically, if you use Mecha Omega with a set of OGL rules that grant characters a Defense bonus, such as d20 Modern, Modern20, Spycraft or Star Wars, you should be able to use these rules with zero modifications.
Excalibur (Stonehenge, Britain)
Excalibur lies beneath Stonehenge, one of the largest concentrations of Omega Energy on Earth. Energy from throughout Britain is channeled to this one location through lay lines and standing stones. Because of the abundance of energy, Excalibur is not one mech but many. These are capable of joining together into a truly amazing machine, giving rise not only to tales of the Round Table (which is Stonehenge), Arthur and Merlin but also to stories of groups of warriors joining together for common cause.
Individually the smaller mechs, dubbed “Knights of the Round” in more recent times, look like mechanical lions. When they join together, they resemble a gigantic humanoid that wields a sword of energy.
There are 5 knights of the round mech, which join together to form the Colossal humanoid mech, Excalibur.
Knights of the Round
Superstructure: Quadruped (Huge)
Slots: Chest: 3 (0) Head: 2 (0) Arms: 0 Legs: 6 (0)
Total Attack Modifier: -1 (-1 Size)
Total Defense Modifier: -1 (-1 Size)
Damage Reduction: 9 (14 vs. physical)
Hit Points: 350
Movement Speed: 140 ft.
Damage: 2d6+20 (melee), 4d12+0 (ranged)
Control Stations: Cockpit 3 (Head)
Defensive Systems: Light Armor 3 x3 (Chest, Head and Legs)
Esoteric Systems: Docking Port 3 (Legs)
Heat Sinks: None
Mobility Gear: Hydraulic Piston 3 x2
Power Sources: None
Weapons: Claws 3 x2 (Legs), Railgun 3 x2 (Chest)
Total Cost: 113
Superstructure: Humanoid (Colossal)
Slots: Chest: 6 (0) Head: 4 (0) Arms: 6 (0) Legs: 6 (0)
Total Attack Modifier: (-6 Size, +3 Computerized Targeting)
Total Defense Modifier: (-6 Size, -4 Armor, +3 Pilot Station, +4 ECM)
Damage Reduction: 16 (30 vs. physical)
Hit Points: 600 (+180 Energy Shield)
Movement Speed: 40 ft., Fly 540 ft., Swim 540 ft.
Damage: 4d8+52 (melee), 12d6 (rocket launcher), 4d12 (railguns)
Control Stations: Cockpit 3 (Head), Pilot Station 3 (Head), Weapon Station 3 x2 (Chest)
Defensive Systems: ECM 3 (Arms), Medium Armor 3 x4 (Chest, Head, Arms and Legs), Energy Shield 3 (Chest)
Heat Sinks: Heat Sink 3 x2 (Legs)
Mobility Gear: Jet Propulsion 3 (Legs), Water Turbine 3 (Legs)
Power Sources (Power Level 18): Reactionless Power 3 x2 (Chest)
Sensors: Radar Sight 3 (Head), Computerized Targeting 3 (Legs)
Weapons: Energy Sword 3 (Arms), Rocket Launcher 3 (Arms), Railgun 3 x3 (Arms)
Total Cost: 326
EDMONTON, ALBERTA, CANADA – November 19, 2009 – Leading video game developer BioWare™, a division of Electronic Arts Inc. (NASDAQ: ERTS), announced today that the Return to Ostagar downloadable content (DLC) for Dragon Age™: Origins will be available for the Xbox 360® videogame and entertainment system, the PlayStation®3 computer entertainment system and PC versions this Holiday season in North America and Europe. The DLC pack, Return to Ostagar, allows players to exact their revenge and embark on a quest for the mighty arms and armor of the once great King Cailan when they revisit Ostagar, the site of the Grey Wardens’ darkest hour, to reclaim the honor and learn the secrets of Ferelden’s fallen king.
“We are very proud of the phenomenal launch of Dragon Age: Origins and we’re pleased to announce the next installment of downloadable content that will be available to fans of the game,” said Ray Muzyka, Group General Manager, RPG/MMO Group of EA, and Co-Founder, BioWare. “The Return to Ostagar DLC pack is a prime example of BioWare’s commitment to give fans a game that continuously offers new experiences and further enriches a storyline that has already received critical acclaim and positive feedback from the players.”
Return to Ostagar, BioWare’s next thread in the Dragon Age: Origins tapestry, summons players to a new quest in which they will return to the fateful battleground in Ostagar where the Grey Wardens were nearly wiped out. Players will discover King Cailan’s top-secret political agenda and go behind enemy lines to revisit a place that many feared had been lost to history.
Return to Ostagar will be available for $4.99 on the PlayStation® Store, for 400 BioWare Points on the PC and 400 Microsoft Points on the Xbox 360 in North America. Return to Ostagar will be released this Holiday season worldwide on the Xbox 360, the PlayStation®3 console and PC. Dragon Age: Origins is rated M by the ESRB and 18+ by PEGI.
Wednesday, November 18, 2009
Tuesday, November 17, 2009
Sunday, November 15, 2009
I almost titled this post (Sons of) Anarchy Online, but that would have brought in folks looking for a a completely different game.
For those wondering what the hell I'm talking about, it's Sons of Anarchy of course! One of those shows Modern20 GMs (all modern GMs really) should be watching.
For example, playing a Paladin, one of the first followers you can recruit is a Chaotic Evil thief. How do you guess that turns out? I say well! I'm an optimist!
Though sometimes its pretty clear, like when you find Alistair's Locket. Hmm, hey *I* know a guy named Alistair! Coincidence?
And with some of the characters, you can get those (in)famous Bioware um... romantic... options as well.
And of course, it gives you a reason to tinker, looking for a group that gels, or even a reason to play it again to see how different parties mesh.
Friday, November 13, 2009
For warrior, the specializations are: Berserker, Champion, Templar and Reaver.
Thursday, November 05, 2009
Wednesday, November 04, 2009
Death from Below is an OSRIC-compatible adventure for 1st to 3rd level characters.
Though set in the World of Arkara setting, it is generic enough to run in any fantasy city with a large sewer system.
Death stalks the city of Bondaea, with 17 citizens missing or dead. Clues lead to the sewers beneath the city, where evil creatures have moved in, using the sewers to move unseen, hunting the unwary townsfolk above.
In addition to its adventure content, this module also contains two new monsters and two new magic items.
Tuesday, November 03, 2009
Monday, November 02, 2009
This, to me, is a perfectly acceptable stance and I have never been annoyed by that response a single time.
So, Adventure Locale #1: White Star Trailer Park is coming soon! It's a location based adventure for my zombie apocalypse game, AZ: Afte...