Wednesday, September 12, 2007

Phenomenal Star

Elite Star (Star 12): HD 12d8+24; HP 78; Init +2; Spd 30 ft. (20 ft. in armor); Defense 26, touch 26, flatfooted 19 (+2 Dex, +5 Cha, +9 Class); BAB +6; Atk +7 melee (1d6+3, Metal Baton), or +9 ranged (2d6+6, M-16/203); SQ Friends in High Places; AL none; SV Fort +10, Ref +12, Will +11, Rec +6; Rep +21; Str 12, Dex 14, Con 14, Int 10, Wis 8, Cha 19.

Background: Celebrity

Occupation: Actor: Perks (Professional Reputation; Professional Salary; Leadership- Group Cohesion; Leadership- Inspire Courage; Firearms- Called Shot)

Hobby: Weapons

Skills: Acrobatics 15 (+17), Firearms 15 (+17), Influence 15 (+19), Leadership 15 (+19), Legal 4 (+4), Perception 15 (+30), Streetwise 15 (+14), Weapons 4 (+5)

Feats: Armor Training, Attack Focus (M-16), Banter, Career Advancement, Endorsement Deal, Expert in your field (Perception), Fascinate, Feint, Improved Public Speaking, Lucky, Public Speaking, Redirect, Renown, Teamwork, Voice of Command

Access/Contacts/Followers: Complete Access; 3rd Level Followers (5); Skill Contact: Medicine 23 ranks

Wealth: 32

Possessions: Metal Baton, M-16/203 (over-under assault rifle-grenade launcher), 6 Fragmentation Grenades, 6 Smoke Grenades, Special Response Vest (7 DR/Ballistic)

Chuck's Comments: This character is actually something of a Nick Fury type. Alone, he wouldn't stand a chance in combat with most of the other classes. With his team though, he can coordinate (Leadership skill and Voice of Command feat), and benefit himself from their presence (Teamwork, Esprit de Corps and Dedicated feats).

It's a character built on interacting with others. A social character. I like this aspect of a class based around Charisma.


mikelaff said...

forgive the stupid question (with switching jobs - I seem to have misplaced my Modern 2.0 file) - but are you tweaking the spell/magic system at all?

Realize this is perhaps a lower priority as modern acarna isn't a particularly popular genre (well - outside of Harry Potter and Buffy fans anyway)

Chuck said...

Actually, I tweaked magic a little, but it's not a priority.

I made it a Cha based skill, since magic requires perks (to cast spells anyway) and the Star gets 4 perks instead of two, and since there were only 3 Cha based skills, it seemed a natural fit.

However, David Jarvis, of Reality Deviant press, seems interested in doing a magic supplement, so that might show up soon.

Still, I think the skeleton of a magic system in the book is sound, if inappropriate for high-magic modern settings.

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