Tuesday, September 11, 2007

Elite Brainiac

Elite Brainiac (Brainiac 12): HD 12d8+24; HP 78; Init +2; Spd 30 ft.; Defense 25, touch 25, flatfooted 19 (+2 Dex, +4 Int, +9 Class); BAB +9; Atk +11 melee (1d4+5, Knife), or +12 ranged (2d4+4, Beretta 92F), or +11 ranged (4d10+0, Browning BPS); SQ Thinker; AL none; SV Fort +6, Ref +8, Will +8, Rec +6; Rep +6; Str 12, Dex 15, Con 14, Int 18, Wis 10, Cha 8.

Background: Adventurer

Occupation: Assassin: Perks (Professional Salary; Firearms- Called Shot)

Hobby: Weapons

Skills: Academics (life sciences) 15 (+18), Chemistry 15 (+18), Computers 15 (+18), Crime 15 (+18), Engineering 15 (+18), Firearms 15 (+17), Influence 15 (+14), Legal 4 (+7), Outdoorsman 15 (+15), Perception 15 (+22), Stealth 15 (+17), Streetwise 15 (+15), Unarmed 4 (+5), Vehicles 4 (+6), Weapons 15 (+16)

Feats: Attack Focus (Beretta 92F), Awareness, Book Learning, Critical Strike, Exploit Weakness, Improved Book Learning, Precise Shot, Pressure Strike, Smart Defense, Sneak Attack x4, Trick, Weapon Finesse (Knife)

Access/Contacts/Followers: Top Secret Access, Skill Contact (Medicine 9 ranks)

Wealth: 23

Possessions: Knife, Beretta 92F, Browning BPS, Light Undercover Shirt (2 DR)

Chuck's Comments: The Brainiac did *very* well in this round, thanks to some sneak attack/critical strike/called shot maneuvers with his Beretta at close range. I really like this character build a lot, the more I see it. Notice the occupation change from the standard occupation (spy) to the elite occupation (assassin).

Perceptive readers will also notice that the Speedfreak made the jump from a standard occupation (hunter) to elite occupation (sniper) as well.

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