Amazing Empath (Empath 20): HD 20d8+40; HP 130; Init +5; Spd 50 ft.; Defense 33, touch 33, flatfooted 25 (+1 Dex, +6 Wis, +15 Class, +1 Dodge Focus); BAB +15; Atk +22 melee (2d12+1, Unarmed w/ Brass Knuckles), or +16 ranged (1d10+0, Crossbow); SQ Resolute; AL none; SV Fort +18, Ref +15, Will +18, Rec +15; Rep +11; Str 10, Dex 12, Con 14, Int 14, Wis 22, Cha 8.
Background: Military
Occupation: Martial Arts Instructor: Perks (Unarmed- Precision Strike; Unarmed- Reactive Stance; Streetwise- Urban Stealth)
Hobby: Weapons
Skills: Academics (history) 4 (+6), Athletics 23 (+23), Firearms 4 (+5), Influence 23 (+22), Legal 23 (+25), Medicine 23 (+29), Outdoorsman 23 (+29), Perception 23 (+47), Streetwise 23 (+29), Unarmed 23 (+43), Vehicles 4 (+5), Weapons 4 (+4)
Feats: Advanced Self-Help, All-Out Attack, Attack Focus (unarmed), Awareness, Blind-Fight, Career Advancement, Combat Martial Arts, Contemplative Master, Defensive Attack, Defensive Martial Arts (53 Defense against melee attacks when not flat-footed), Dodge Focus, Guru (Unarmed), Improved Initiative, Improved Disarm, Improved Self-Help, Improved Trip, Lightning Reflexes, Mind Over Body, Move-By Action, Night Vision, Poise, Prone Fighting, Self-Help, Uncanny Dodge
Access/Contacts/Followers: Favors (9 RP)
Wealth: 18
Possessions: Brass Knuckles, Crossbow, Light Undercover Shirt (DR 2)
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