Tuesday, August 28, 2007

Intermediate Tank

Intermediate Tank (Tank 4): HD 4d12+12; HP 43; Init +1; Spd 30 ft (20 ft. in armor); Defense 14, touch 14, flatfooted 13 (+1 Dex, +3 Class); BAB +3; Atk +6 melee (1d6+4, Metal Baton), or +4 ranged (2d8+8, S&W .44 Magnum); SQ Resilience; AL none; SV Fort +7, Ref +3, Will +2, Rec +10; Rep +2; Str 14, Dex 13, Con 16, Int 10, Wis 12, Cha 8.

Background: Military

Occupation: Bodyguard: Perks (Professional Salary; Firearms- Double Tap)

Hobby: Weapons

Skills: Athletics 6 (+8), Crime 4 (+4), Firearms 6 (+7), Outdoorsman 4 (+5), Perception 6 (+7), Stealth 4 (+5), Unarmed 4 (+6), Weapons 6 (+8)

Feats: Attack Focus (Metal Baton), Damage Reduction x2, Defensive Attack, Die Hard, High Pain Threshold, Human Shield

Contacts/Followers: Supply Contact (+2 Wealth)

Wealth: 19

Possessions: Metal Baton, S&W .44 Magnum, Special Response Vest

Another shifting of perks, this time for Wealth instead of Reputation. Though all admit the Speedfreak player's use of a Supply contact to get that rifle helped shift the balance of power temporarily in his favor (which he couldn't have afforded without the supply contact).

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