Is that Modern as in This day and age or modern as in new (written now)?Regards, Walt
Modern as in today. A group of heroes wakes up today and realizes they are the reincarnation of [insert Arthurian hero here].
That sounds fun... Would they be toting around actual swords and seeing Merlin for advice or would they have guns with the word Excalibur written on the side? Either way it is an interesting premise.Regards, Walt
One of the players could in fact BE Merlin.One of the things I like about the setting is that none of the characters need to be limited to GMPC status. Since all the characters are reincarnated, they're all on the same footing.Also, they don't necessarily all need to be there, or all appear at the same time, or in the same order.Why hasn't the Lady of the Lake contacted us yet? Maybe she still thinks she's an Olympic swimmer, and we have to hold the line until she wakes up and we can get ahold of Excalibur through her.The game handles magic items in the same way, through "echoes". Items of the past manifest under certain conditions, though not always in the form we are familiar with.Thus Excalibur might be a sniper rifle. Or it might be a switchblade. Arthur's cloak of invisibility might be that blanket that kept the Hobo King warm (and invisible when danger theatened) all those years.
The Hobo King... That is awesome. I like the Echo of Magic Idea. Are the PC's limited to the heroes of Arthurian Mythology or can they be totally original creations (I am playing Nigel... A knight that lived through the "Morte De Artur" and was responsible for keeping the oral tradition alive... I am now a reporter working on the...etc)Regards, Walt
Hobo King isn't mine btw... it's from the book.As for playing non-Arthurian heroes, I don't think it's explicitly forbidden or anything.The book certainly has many non-Arthurians who have begun to realize that SOMETHING weird is going on.The Vatican, the Freemasons and such are very, very interested in manipulating what's happening in the setting for their own sinister purposes.
Also keep in mind that even if you ARE playing, say Merlin, your character is still a completely original creation.You aren't just slapping a "Lancelot" template on your character.The book has a lot of guidance for playing a modern Lancelot, but what abilities he would have once he remembers his true self is all up to you.And what he was before can also be, well, anything.
Hey, Walt! Jason Tondro here, the author of "Arthur Lives!" Chuck already answered most of your questions, but I'll take a stab anyway. The question of whether or not your heroes are packing swords in their trenchcoats Highlander-style, or if they have swapped out for SMGs, is a good one and really comes down to player-GM taste. Either game could be run. This question is explicitly addressed in the Narrator chapters of the game.Yes, you can absolutely make original Arthurian heroes who lived through the original Arthurian Age but whom no one has heard of until now. This is addressed early on in the Player Chapters. Personally, what I think would be cool, would be using Legends of Excalibur to play some new characters in the Arthurian Age, and then when they all die, bring them back in the present using Arthur Lives! So, you bet, Sir Nigel is a Go.
Yep! That is pretty awesome. When does the product "drop"?Regards, Walt
Well, as the saying goes, amateurs study tactics, professionals study logistics.Organizing the manuscript, turning one book into three, gathering art and getting other organizational ducks in a row.Then it will go into layout.
Well I am definitely putting this on the watch list.Regards, Walt
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