Wednesday, June 04, 2008

Another Sample NPC: Wraith

This one from the "Freshman Class" campaign model, here's the owner/operator of the Doleman Academy for the Gifted, Saul Doleman aka Wraith.

Saul “Wraith” Doleman (Star 15): HD 15d8+15; HP 95; Init +2; Spd 30 ft (Fly 100 ft); Defense 23, flatfooted 21 (+2 Dex, +11 Class); BAB +7; Atk +6 melee (1d6-1, sap), or +9 ranged (1d4+0, Taser); SQ Friends in high places; AL Mutant High Students, U.S.H.E.R.; SV Fort +6, Ref +9, Will +9, Rec +6; Rep +19; Str 8, Dex 14, Con 12, Int 14, Wis 10, Cha 27.
Background: Criminal
Occupation: Hero Academy Graduate: Perks 4+3 power stunts (Ghost in the Machine, Inside Out, Lighter than Air, Professional Reputation, Security Systems, Spirit, Urban Stealth)
Hobby: Unarmed
Skills: Acrobatics 18 (+20), Crime 18 (+20), Influence 18 (+26), Leadership 18 (+26), Legal 18 (+20), Perception 18 (+18), Power Control 18 (+19), Read/Write Language (French, German, Italian, Japanese), Speak Language (French, German, Italian, Japanese), Stealth 4 (+6), Streetwise 18 (+18), Unarmed 4 (+3)
Feats: Desolidification, Endorsement Deal, Fascinate, Mind Control, Power Level x10, Redirect, Superhuman Charisma, Teamwork (Mutant High students), Teamwork (U.S.H.E.R.)
Access/Contacts/Followers: Top Secret Access, Supply Contact: Wealth 41- can provide military equipment (U.S.H.E.R.), 5 points favors
Wealth: 32
Possessions: Sap, Taser

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