Sunday, August 26, 2007

Test Empath

This is something of a cagey design. The player basically went toward a dedicated unarmed combatant at 1st level.

I suspect the player in question knows I love martial arts and suspects this area of the game might be a bit over-generous. He hotly denies it. Either way... an interesting build.

Test Empath (Empath 1): HD 1d8+1; HP 9; Init +1; Spd 30 ft; Defense 11, touch 11, flatfooted 10 (+1 Dex, +0 Class); BAB +0; Atk +2 melee (1d4+1, Unarmed w/ Brass Knuckles), or +1 ranged (1d10+0, Crossbow); SQ Resolute; AL none; SV Fort +4, Ref +3, Will +4, Rec +3; Rep; Str 10, Dex 12, Con 13, Int 14, Wis 15, Cha 8.

Background: Military

Occupation: Martial Arts Instructor: Perks (Unarmed- Reactive Stance; Streetwise- Urban Stealth)

Hobby: Weapons

Skills: Academics (history) 4 (+6), Athletics 4 (+4), Firearms 4 (+5), Influence 4 (+3), Legal 4 (+6), Medicine 4 (+6), Outdoorsman 4 (+6), Perception 4 (+6), Streetwise 4 (+6), Unarmed 4 (+4), Vehicles 4 (+5), Weapons 4 (+4)

Feats: Contemplative Master, Defensive Attack, Defensive Martial Arts (14 Defense against melee attacks when not flat-footed), Mind Over Body

Contacts/Followers: None

Wealth: 12

Possessions: Brass Knuckles, Crossbow, Leather Jacket

No comments:

Night Ride Part 1

Night Ride Part 1 “Look, Pa, it’s my turn. Also, Nana is having one of her spells again and she has no idea who I am when she gets this w...