maybe Ars Magica style troupe play would be an option? Lets the players select the character most suited to the current mission. Not unlike an away team...
and - yay! - 6 patrons!
Glad to be here!I'm probably not adding anything new, but a botanist or archaeologist might make himself useful (maybe not indispensable) in a couple of ways:- gathering necessary items and information to survive, improve and escape from the planet - including, for the archaeologist, figuring out languages and archaic technology- finding and protecting the party from hazards
Jim, thanks for contributing!And yeah, I agree they would all be useful. The challenge will be, can I make them as fun as blowing shit up would be. I suspect I'll wind up with a Scientist class, allowing for the Spock-like guy who's good at LOTS of sciences, rather than a group wanting a Botanist *and* an Archaeologist.
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