New Occupation: Weaponsmith
You are a master at creating archaic weapons.
Professional Skills: Athletics, Engineering, Weapons
Improved Feats: Master Craftsman: one aspect of a weapon can be improved to +2; Attack Focus: when using a weapon of the chosen type that you created yourself, your attack bonus is increased to +2, for example, a character with Attack Focus (longsword) would gain a +1 attack bonus with all longswords but a +2 bonus on one he constructed himself; Great Fortitude: +4 on Fortitude saving throws; Strength Training: +2 Strength
Behind the scenes: Billy, a player in my Post Apoc20 game set in the Fallout universe, wanted a tribal who was a master weaponsmith but no occupations really covered that niche. I created this occupation to fill a needed gap.