Saturday, August 08, 2009

Out now from Vigilance Press: Arthur Lives!

Arthur Lives! is a True20 roleplaying game of supernatural adventure, conspiratorial intrigue, and occult mystery. Heroes and villains from Arthurian myth have been reincarnated, coming back to life in the cinematic present. At first, these individuals don't remember their former lives, but as they begin to recognize each other, old feuds and tragic affairs resurface. Why has the King returned now? Does some unseen danger threaten? And even if the answer is yes, will these legendary heroes be able to put their old grievances aside long enough to oppose it?

Arthur Lives! is a complete campaign setting using the True20 system. This book includes:

  • Complete rules for character generation. You can play any character from Arthurian myth, or even make your own character from the myth that no one has heard of until now! You have been reincarnated in the present and so you have your own modern, mundane life. How will you reconcile these two lives? And with your new life comes old enemies, allies, and rivals.
  • Rules for Magic and Enchantment. Enchantment is a new Supernatural Philosophy for True20 Adepts, replacing fatigue cost with an ever-escalating risk that the Enchanter's magic goes out of his control to disastrous effect. This chapter also includes rules for crafting potions and a collection of supernatural Echoes -- visions of enchanted objects like Excalibur and the Holy Grail which characters can quest after.


Dr. Comics said...

I think my name on the cover needs a larger font.

Kidding! Kidding!

RPGObjects_chuck said...

Oh yeah, sure, now the hidden prima donna comes out.

I made you, and I can break you! Don't forget that! ;)

Jason said...

Great job on the book - I'm really enjoying it! What's the time frame for the other books (Narrators Guide and the adventure) to be released? Days, weeks, months, years.... decades? :-)

RPGObjects_chuck said...

Well the whole thing is written!

So it's a matter of giving this one a little time in the sun, getting art together and getting the second book laid out.

But definitely more in the 1-2 month range.

And thanks! Jason did a great job. I loved working on it.

Dr. Comics said...

That's right. I am currently outlining Season Two.

And I'm stoked that you enjoy the book! Thanks for writing in!

Jason said...

Well the idea for the setting has really grabbed my wife (who has been starting to go a bit 'meh' with most roleplay games, especially modern-day supernatural settings), so I'm hoping the Narrators Guide and adventure really deliver on the promise.

Don't let me down ;-)

Dr. Comics said...

No pressure, right?

You'll see the next book soon enough, and if there's anything you want to see, shout out.

Jason said...

Nope, no pressure at all ;-)

The biggest thing I'm curious about is what the actual backstory is behind the reincarnations (and how Lancelot and Mordred fit into all this). But I assume these are major topics the NG will cover, so it's hardly fair to ask for those details ahead of time!

Dr. Comics said...

Yeah, I don't want to ruin any surprises, but what I can say is that some of your questions are going to be answered, and some won't... yet. What I discovered as I worked on this setting is that it would fill as many pages as I had time and energy to put into it. My original manuscript was over a hundred pages, and there is a -lot- I have not yet gotten to.

Again I say: yet.

Jason said...

As long as you give GMs enough of an outline so that when you eventually provide the additional information, it doesn't negate half the content of their own campaign that they've come up with to fill the gaps (meaning they can't use what you've written).

Which I admit is a very hard thing to do :-)

Anyway, I'm looking forward to the additional info in the NG, and seeing your vision of how the setting works in the adventure. Now stop wasting time here and get back to writing more for the game! :-)

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