Back in print after nearly 5 years, see where the popular d20 product Blood and Space and its signature setting, Prometheus Rising got their start in this original d20 edition of the game.
It's the year 2214, and the solar system is more wonderful, and more terrifying, than we ever imagined. And as mankind attempts to wrestle with the discovery of alien life, the greatest danger that looms over the Jovian Colonies is the danger we brought with us: ourselves.
Welcome to the future.
Prometheus Rising is the d20 compatible core rules book for a new milieu set in our solar system in the near future. It provides everything you need to run a Prometheus Rising campaign.
There are 7 races including Androids, Euros, low gravity adapted humans, and genetic Rewrites, 9 classes including starship Pilots, economic power brokers, Smugglers, frontiersmen, and the Sensitives. There is a full compliment of skills and feats to support them including piloting maneuvers and psionics, and plenty of sci-fi' armor and weapons. There are drugs and pharmacology rules, and an extensive section on starships and starship combat and navigation in a very real setting. Completing the rules is the economic system guide for conducting business throughout the colonies.
Finally, a solar system to use them in awaits you. Corporate intrigue headquarters is on the Moon, alien ruins are everywhere, and the Jovian moons are rife with human and alien settlements.
Everything presented is closely compatible with the d20 core rules, and so could be lifted easily into any existing appropriate d20 campaign.
I get asked about this early book of mine, that I wrote with an assist from science advisor Chris Nicholson. So, after some careful consideration and consultation with RPGObjects, who have been the publisher of later editions of Blood and Space and Prometheus Rising, we decided to re-release this game at a bargain price.