




In case you're curious, the Wolverine-Kitty Pryde would be the original that all these other folks are ripping the hell off. Err, homaging.
While three of the gorilla men secured Tarzan's wrists behind his back with a length of buckskin thong, the others renewed their attention to the tiger. Three or four of them would cast well-aimed cudgels at his face at intervals so nicely timed that the great beast could do nothing but fend off the missiles as they sped toward him. And while he was thus occupied, the other Sagoths, who had already cast their clubs, sprang to the ground and retrieved them with an agility and celerity that would have done credit to the tiniest monkey of the jungle. The risk that they took bespoke great self-confidence and high courage since often they were compelled to snatch their cudgels from almost beneath the claws of the saber-tooth.
Battered and bruised, the great cat gave back inch by inch until, unable to stand the fusillade longer, it suddenly turned tail and bounded into the underbrush, where for some time the sound of its crashing retreat could be distinctly heard. And with the departure of the carnivore, the gorilla men leaped to the ground and fell upon the carcass of the thag. With heavy fangs they tore its flesh, oftentimes fighting among themselves like wild beasts for some particularly choice morsel; but unlike many of the lower orders of man upon similar occasions they did not gorge themselves, and having satisfied their hunger they left what remained to the jackals and wild dogs that had already gathered.
Tarzan of the Apes, silent spectator of this savage scene, had an opportunity during the feast to examine his captors more closely. He saw that they were rather lighter in build than the gorillas he had seen in his own native jungle, but even though they were not as heavy as Bolgani, they were yet mighty creatures. Their arms and legs were of more human conformation and proportion than those of a gorilla, but the shaggy brown hair covering their entire body increased their beast-like appearance, while their faces were even more brutal than that of Bolgani himself, except that the development of the skull denoted a brain capacity seemingly as great as that of man.
Edgar Rice Burroughs, Tarzan at the Earth's Core
"What has happened today is that the U.S. Supreme Court has decided it's going to side with corporate America and Wal-Mart against our children," said Yee, as part of a press conference held today in San Francisco. "Because of the rejection of the California law, these games will continue to be sold to our children, these games have a harmful effect to our children."And here's the best:
"In the past, we've protected them [children] from alcohol, cigarettes and pornography and we felt that this was on that level," said George Fouras, MD, of the San Francisco Medical Society. "We're accumulating evidence that shows that exposure to violence does effect the behavior of children. In addition, we're concerned that the cognitive development of youth and their ability to process and make decisions appropriate doesn't occur at the ages that these children are able to obtain these video games. Unlike Saturday morning cartoons, these video games expose kids to behavior that is not acceptable in reality."So much crazy contained in so little space.
Video games qualify for First Amendment protection. Like protected
books, plays, and movies, they communicate ideas through familiar
literary devices and features distinctive to the medium.
I particularly like the bit about our country not really having as a core tenet restricting children's access to violence. I mean, has Leland Yee ever seen a cartoon or an episode of Power Rangers?
This country has no tradition of specially restricting children’s
access to depictions of violence. And California’s claim that
“interactive” video games present special problems, in that the player
participates in the violent action on screen and determines its outcome,
is unpersuasive.
Again, I say, BOOM. Video games are no more harmful than TV (which isn't harmful at all). To attempt this sort of legislation on video games and not TV or movies is singling video games out. Something that's rather frowned upon under the 1st amendment.
Because the Act imposes a restriction on the content of protected
speech, it is invalid unless California can demonstrate that it
passes strict scrutiny, i.e., it is justified by a compelling government
interest and is narrowly drawn to serve that interest.
California cannot meet that standard. Psychological
studies purporting to show a connection between exposure
to violent video games and harmful effects on children do not prove
that such exposure causes minors to act aggressively.
Any demonstrated effects are both small and indistinguishable from effects produced
by other media. Since California has declined to restrict those
other media, e.g., Saturday morning cartoons, its video-game regulation
is wildly underinclusive, raising serious doubts about whether
the State is pursuing the interest it invokes or is instead disfavoring
a particular speaker or viewpoint.
“Brainstorm, Sire! The groundlings are back from the ruins! They bear books!”
With a heavy sigh the large man stood, taking a moment to balance himself, but just a moment. He had long ago learned how to adjust for his oversized skull and the oversized brain it barely contained.
Slowly, he moved toward the oversized, velvet backed chair on its raised pedestal. Despite its wear and tear, it gave him an aura of magnificence. Then, slowly but surely, the groundlings- his subjects- began to trickle in.
It was the usual assortment of offerings: complete editions of William Shakespeare, copies of Dainty Duck #4 and some water soaked books that were impossible even to identify.
Worthless.
Still, some food would be enough encouragement to keep the groundlings looking, “Thank you, minister, put these offerings with the others and give these valiant searchers the usual thanks.”
Suddenly, the chief minister was running in. Running? The old man hadn’t run in years.
“Brainstorm! It’s the Savant! He has completed the restoration!”
His heart beat faster as he exited the ruined courthouse, his castle, and made his way through the ruined city toward the ancient library, the massive edifice run the only man in the world smarter than him, a man who had devoted his life to restoring the lost historical documents of the ancients.
The ancient man sat hunched in his wheelchair, looking over the book laid open on the table in front of him. The book hadn’t even been legible when it was found and he had been working on just this one holy manuscript for months, drying the pages, gently stripping away soot, and repainting the pages to restore what was lost.
The look on his face let Brainstorm know something was terribly, terribly wrong.
“The manuscript is USHER Dossiers #199, friend Brainstorm. It is the latest manuscript we have yet recovered. It is called Dark Future, and gives us the information we finally need to understand the Great War. It was a war between human and mutant. They rounded us up, put us into camps, experimented on us and hunted us down. They started the war. With us.”
Brainstorm looked over the pages, now laminated and sewn into leather bindings to protect them. As he turned the pages and read the ancient language, his expression hardened with every word.
“Minister, are those groundlings still in the courtyard?”
“Y- yes, Sire, they are.”
“Kill them. All of them.”
Nuclear Sunset: The Southwest is the first installment in a post-apocalyptic campaign setting.
Though written with Mutant Future in mind, this campaign is almost 100% mechanics-free and could easily be adapted to any post-apocalyptic rules set.
Nuclear Sunset: The Southwest contains a map of the region, description of settlements and ruins and a full slate of post-apocalyptic organizations, including:
Hell's Heart: This enormous biker gang strikes terror into the entire southwest as they move from town to town, raping and pillaging with impunity.
The 88th: This pre-war military unit was considered a great experiment in fielding an all-synthetic battlefield command. They have bided their time since the apocalypse and know the time is ripe for them to take control of this shattered world.
The Cartel: This crime family has maintained the family business since before the Earth was destroyed in the great war. In fact, for these ruthless criminals, business has never been better.
The Marshalls: In the dark days immediately following the great war, a group of self-appointed vigilantes rose from the darkness to maintain justice.
In a land where law is often a comforting dream, the Marshalls settle for justice, even revenge, striking fear in the hearts of the wicked and cruel.Night Ride Part 1 “Look, Pa, it’s my turn. Also, Nana is having one of her spells again and she has no idea who I am when she gets this w...