tag:blogger.com,1999:blog-11153231.post8279112263173475499..comments2023-10-21T22:10:53.015-05:00Comments on Design Notes: Build a 3-legged chairChuckhttp://www.blogger.com/profile/05334071256551332865noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-11153231.post-34086767956268238702010-06-30T06:52:31.787-05:002010-06-30T06:52:31.787-05:00There have been more than one forays into systemle...There have been more than one forays into systemless releases, including Freeport from Green Ronin. I wonder, though, how successful those have been.<br /><br />And while system design may be a craft, that is not the only aspect of rpg writing. I would argue that the success of settings such as Forgotten Realms and Eberron (or Midnight for that matter) have more to do with their flavour than AccidentalFraserhttps://www.blogger.com/profile/17624177847590940415noreply@blogger.comtag:blogger.com,1999:blog-11153231.post-3070379554790777612010-06-29T11:20:39.323-05:002010-06-29T11:20:39.323-05:00I would also say that your answer betrays your lea...I would also say that your answer betrays your leanings. <br /><br />You've done crunch-heavy books, but I never got the impression you relished the puzzle aspect of putting a book like "In Her Majesty's Service" together. <br /><br />This is probably why you gravitate more to fiction.Chuckhttps://www.blogger.com/profile/05334071256551332865noreply@blogger.comtag:blogger.com,1999:blog-11153231.post-38937185354564493542010-06-29T11:18:01.705-05:002010-06-29T11:18:01.705-05:00Sure, there is creative stuff in every RPG book ev...Sure, there is creative stuff in every RPG book ever written, or any good one anyway.<br /><br />However, none of those creative bits are actually [i]necessary[/i].<br /><br />Using Legends of Excalibur as an example: I have a lot of campaign descriptions, concise retellings of the legends, and a lot of flavor in there.<br /><br />However, even if that fluff is your favorite part, NO ONE (or Chuckhttps://www.blogger.com/profile/05334071256551332865noreply@blogger.comtag:blogger.com,1999:blog-11153231.post-1436538582225167952010-06-29T11:07:41.348-05:002010-06-29T11:07:41.348-05:00It may not surprise you to learn that I disagree. ...It may not surprise you to learn that I disagree. I've always found working on RPGs creative. Granted, there is certainly a level of craft vs. artistry, but the stuff I appreciate the most--as both a writer and a consumer--is the fluff vs. the crunch.AccidentalFraserhttps://www.blogger.com/profile/17624177847590940415noreply@blogger.com